← Apex RDO Regionals - Celestial Showdown

Water AetherwingTier 1

at Apex RDO Regionals - Celestial Showdown

decks
12 (6.0% of field)
matches (non-mirror)
70 39-20-11
overall winrate
63.6%
ELO-adjusted winrate
57.1% avg ELO +2.4 per match
expected value
56.8% share-weighted (raw)
EV (ELO-adj)
53.7% share-weighted (skill-controlled)
Pilot Skill ↑ top
mean ELO 1367 · median 1389 · range 1206–1685 (12 pilots with an ELO rating)
949 Q1 1172 Q3 1379 1685
58% of pilots are in the field's top quartile, 0% in the bottom. This deck is favored by stronger players — weight the headline winrates accordingly (the ELO-adjusted column already controls for this at the match level).
Head-to-Head Matchups

Winrates vs every other archetype, sorted by the opponent's field share. Mirrors excluded. Shrunk WR uses a Beta(2, 2) prior so a 1-0 cell doesn't read as 100%; it feeds the EV calc above. Adj WR is the skill-controlled view: derived from per-match ELO deltas (0.5 + avg ELO Δ / K=32, same shrinkage), so it tells you what would have happened on equal-rating play. A faded Raw WR means under 10 matches — lean on the Shrunk WR column there.

Opponent Their share Matches W-L-D Raw WR Shrunk WR Adj WR ELO Δ/match
Fire Oblation 10.6% 8 7-1-0 87.5% 75.0% 66.8% +8.1
Wind Seiryuu 8.0% 5 2-2-1 50.0% 50.0% 48.5% -0.9
Fire Crux Mage 5.5% 4 2-1-1 62.5% 56.2% 57.8% +5.0
Water Genbu 5.5% 4 1-1-2 50.0% 50.0% 43.4% -4.2
Wind Razorgale 5.5% 12 7-4-1 62.5% 59.4% 59.0% +3.8
Water Fractal 4.5% 3 1-1-1 50.0% 50.0% 46.8% -2.4
Fire Crux Lorraine 4.0% 5 3-1-1 70.0% 61.1% 54.6% +2.6
Fire Slimes 4.0% 2 1-1-0 50.0% 50.0% 48.9% -1.1
Wind Shadowstrike 4.0% 1 1-0-0 100.0% 60.0% 55.3% +8.5
Fire Aetherwing 3.5% 1 0-1-0 0.0% 40.0% 45.4% -7.4
Fire Aggro 3.0% 3 1-1-1 50.0% 50.0% 47.1% -2.2
Fire Exia 2.5% 1 0-0-1 50.0% 50.0% 47.0% -4.8
Fire Suzaku 2.5% 1 1-0-0 100.0% 60.0% 57.9% +12.7
Water Exia 2.5% 3 1-1-1 50.0% 50.0% 45.8% -3.2
Water Luxem Assassin 2.5% 2 2-0-0 100.0% 66.7% 60.5% +10.0
Wind Allies 2.5% 3 2-1-0 66.7% 57.1% 58.9% +6.7
Fire Firebloom Burn 2.0% 2 1-1-0 50.0% 50.0% 43.7% -6.1
Luxem Mordred 2.0% 0
Wind Astra Cleric 2.0% 2 2-0-0 100.0% 66.7% 61.5% +11.1
Wind Crux Lorraine 2.0% 2 2-0-0 100.0% 66.7% 64.4% +13.9
Fire Umbra Guardian 1.5% 0
Water Astra Ranger 1.5% 0
Water Whirlpool Mill 1.5% 0
Wind Arcane 1.5% 0
Wind Luxem Assassin 1.5% 2 1-1-0 50.0% 50.0% 48.8% -1.1
Fire Arcane 1.0% 0
Fire Luxem Assassin 1.0% 0
Water Allies 1.0% 1 0-0-1 50.0% 50.0% 50.6% +0.9
Water Neos 1.0% 2 1-1-0 50.0% 50.0% 47.2% -2.7
Wind Wakeup Combo 1.0% 0
Fire Neos 0.5% 0
Fire Suited 0.5% 1 0-1-0 0.0% 40.0% 44.1% -9.5
Fire Umbra Ciel 0.5% 0
Fire Umbra Ranger 0.5% 0
Slimes 0.5% 0
Water Suited 0.5% 0
Water Tera Kongming 0.5% 0
Water Tera Mage 0.5% 0
Wind Beast 0.5% 0
Wind Byakko 0.5% 0
Wind Crux Assassin 0.5% 0
Wind Neos 0.5% 0
Wind Umbra Ranger 0.5% 0
Decklists · 12 from this event
Mirror Analysis

In 3 mirror matches (4 draws excluded), here are the card-count differences that most often separated the winning deck from the losing one. Staples (cards both decks run at the same count) are filtered out — only flex slots show up below. Cards whose count only differed in fewer than 3 mirrors are also held back as too sparse to call a pattern (still visible in the raw table further down). Small sample warning: 3 mirrors is borderline; treat these as suggestive, not conclusive.

Winners more often ran: Cerulean Decree. Losers more often ran: Reposition.

Played more by winners
Cerulean Decree
Winning decks ran 3.7 copies on average, losing decks 2.0.
Of 3 mirrors: the winner ran more in 3, the loser ran more in 0, both ran the same in 0.
Played more by losers
Reposition
Losing decks ran 2.0 copies on average, winning decks 1.3.
Of 3 mirrors: the loser ran more in 2, the winner ran more in 1, both ran the same in 0.
Show all 34 cards with non-zero signal (raw numbers, including 32 held back from the grid above)
Card Edge In winner In loser Same Direction
Cerulean Decree +1.00 3 0 0
Viridian Protective Trinket +0.67 2 0 0
Aetheric Calibration +0.67 2 0 1
Snow White, Weiss Queen -0.67 0 2 1
Drown in Aether +0.67 2 0 1
Diana, Haunt Reminiscence -0.67 0 2 0
Frostbind +0.33 1 0 2
Prudent Nock +0.33 1 0 2
Chained Charge +0.33 1 0 0
Expose Darkness -0.33 0 1 0
Refreshing Charge +0.33 1 0 2
Undercurrent Vantage +0.33 1 0 2
Cheshire Cat, Impish Grin -0.33 0 1 2
Nimble Longbowman -0.33 0 1 0
Enfeebling Orb +0.33 1 0 1
Expel the Departed +0.33 1 0 0
Overlapping Visages +0.33 1 0 2
Backup Charger -0.33 0 1 2
Backstep +0.33 1 0 2
Reposition -0.33 1 2 0
Take Aim -0.33 0 1 2
Mob Vantage +0.33 1 0 0
Peer Beyond -0.33 0 1 0
Take Cover -0.33 0 1 0
Topsy Decree -0.33 0 1 0
Seeking Shot -0.33 0 1 0
Freezing Hail -0.33 0 1 0
Disenchant -0.33 0 1 1
Diana, Judgment's Arrow +0.33 1 0 0
Reveal the Hidden -0.33 0 1 0
Shademist Priestess -0.33 0 1 0
Staggering Strike +0.00 1 1 0
Nullifying Mirror +0.00 1 1 0
Vantage Point +0.00 1 1 0

JSON: /api/events/51353/archetypes/Water Aetherwing